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realitykit-ecs-systems

Design, implement, and debug custom RealityKit components, systems, ECS queries, component registration, update loops, Codable component sta

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Design, implement, and debug custom RealityKit components, systems, ECS queries, component registration, update loops, Codable component state, and per-frame multi-entity behavior on visionOS. Use when documented RealityKit components do not represent the needed state or behavior, when behavior spans multiple entities, or when a task needs custom System and Component architecture instead of SwiftUI view logic.

Details

Kind
Agent skills
Topic
No topic detected
Publisher
tomkrikorian
Origin
directory
Category
ferramentas
Stars
60
Forks
8
Last push
2026-06-20T00:27:41Z
Repository state
ativo
Language
Python
License
MIT
Added
2026-08-30 01:59:06
Updated
2026-08-30 01:59:06
Origin id
tomkrikorian/visionosagents/skills/realitykit-ecs-systems

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