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realitykit-animation-physics

Implement and debug RealityKit animation, character controllers, skeletal poses, IK, body tracking, blendshapes, animation graphs, retargeti

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Implement and debug RealityKit animation, character controllers, skeletal poses, IK, body tracking, blendshapes, animation graphs, retargeting, root motion, navigation, behavior trees, collision, physics bodies, joints, forces, particles, compute simulations, and cloth on visionOS 27. Use when a RealityKit task is primarily about motion, character behavior, physical simulation, hit-test collision shape details, particle simulation, or animation/physics troubleshooting.

Details

Kind
Agent skills
Topic
No topic detected
Publisher
tomkrikorian
Origin
directory
Category
ferramentas
Stars
60
Forks
8
Last push
2026-06-20T00:27:41Z
Repository state
ativo
Language
Python
License
MIT
Added
2026-08-30 01:59:06
Updated
2026-08-30 01:59:06
Origin id
tomkrikorian/visionosagents/skills/realitykit-animation-physics

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