realitykit-animation-physics
Implement and debug RealityKit animation, character controllers, skeletal poses, IK, body tracking, blendshapes, animation graphs, retargeti
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About
Implement and debug RealityKit animation, character controllers, skeletal poses, IK, body tracking, blendshapes, animation graphs, retargeting, root motion, navigation, behavior trees, collision, physics bodies, joints, forces, particles, compute simulations, and cloth on visionOS 27. Use when a RealityKit task is primarily about motion, character behavior, physical simulation, hit-test collision shape details, particle simulation, or animation/physics troubleshooting.
Details
- Kind
- Agent skills
- Topic
- No topic detected
- Publisher
- tomkrikorian
- Origin
- directory
- Category
- ferramentas
- Stars
- 60
- Forks
- 8
- Last push
- 2026-06-20T00:27:41Z
- Repository state
- ativo
- Language
- Python
- License
- MIT
- Added
- 2026-08-30 01:59:06
- Updated
- 2026-08-30 01:59:06
- Origin id
tomkrikorian/visionosagents/skills/realitykit-animation-physics