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Gessa: game asset generation for AI agents

Generate game-ready 3D models, textures, and audio from natural language, over MCP.

Open source Open in the app JSON README (API)

About

Generate game-ready 3D models, textures, and audio from natural language, over MCP.

Details

Kind
MCP servers
Topic
Media, design & games
Publisher
ai.gessa
Origin
official
Category
ferramentas
Transport
http
Version
1.0.0
Added
2026-08-29 03:00:11
Updated
2026-08-29 03:00:11
Origin id
ai.gessa/mcp-server

README

# @gessa/mcp-server

mcp-name: ai.gessa/mcp-server

Thin stdio proxy for Gessa MCP.

```json
{
  "mcpServers": {
    "gessa": {
      "command": "npx",
      "args": ["-y", "@gessa/mcp-server"],
      "env": {
        "GESSA_API_KEY": "mcpkey_xxx",
        "GESSA_API_URL": "https://api.gessa.ai"
      }
    }
  }
}
```

The package does not run engine logic locally. It starts an SDK stdio MCP server, mirrors the remote Gessa tool/resource/prompt surface through the SDK Streamable HTTP client, and authenticates to `/mcp/rpc` with `GESSA_API_KEY`.

## Release

Initial npm release: `0.1.0`.

Publish by tagging the repo with the package version:

```bash
git tag mcp-server-v0.1.0
git push origin mcp-server-v0.1.0
```

The publish workflow verifies the tag matches `packages/mcp-server/package.json`, builds the workspace, runs an npm pack dry-run, and publishes `@gessa/mcp-server` with npm provenance.

## Version Sync Policy

Keep the package version synchronized with the engine MCP API it proxies. Any change that alters `/mcp/rpc` authentication semantics, tool/resource/prompt names, required input schemas, or response shapes must update this package and the engine MCP docs in the same PR.

Use patch bumps for proxy-only fixes that do not change the remote MCP contract. Use minor bumps for additive MCP surface changes or authentication/client behavior changes. Reserve major bumps for breaking changes to the remote MCP contract.

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