{
  "markdown": "# Unity Skills\n\nA collection of reusable AI agent skills for Unity workflows. Compatible with Claude Code, GitHub Copilot, Cursor, Cline, and [50+ other agents](https://skills.sh).\n\n## Install\n\n```bash\nnpx skills add Unity-Technologies/skills\n```\n\n## Available skills\n\n| Skill | Description |\n|---|---|\n| `new-unity-project` | Guided flow from an idea to a running, version-controlled project — gathers concept, platforms, and monetization, then delegates setup to the skills below |\n| `unity-cli` | Interact with the Unity CLI — bootstrap a new project from scratch, install editors, manage projects, run builds, check auth, and more |\n| `unity-package-management` | Add, remove, upgrade, or discover Unity (UPM) packages programmatically — headless/CI installs via the C# PackageManager Client API, and choosing packages by genre/platform/monetization |\n| `build-live-game` | Build and operate a live game with Unity Gaming Services — auth, cloud save, cloud code, economy, remote config, leaderboards, and more |\n| `implement-in-app-purchases` | Implement, configure, and debug Unity In-App Purchases (IAP) |\n| `levelplay-unity-integration` | Integrate LevelPlay (IronSource) ad mediation — rewarded, interstitial, and banner ads |\n| `ui` | Router for Unity UI work — detects the project's UI system and routes to `ui-uitk`, `ui-ugui`, or `ui-imgui` |\n| `ui-uitk` | UI Toolkit (Unity 6.0+) — author UXML/USS, flex layout, custom elements, Painter2D, runtime binding |\n| `ui-ugui` | uGUI — Canvas hierarchies, RectTransform anchoring, Layout Groups, prefab UI |\n| `ui-imgui` | IMGUI editor tooling — EditorWindows, custom Inspectors, PropertyDrawers |\n| `validate-urp-render-graph-renderer-feature` | Reviews a Unity 6+ URP `ScriptableRendererFeature` built on Render Graph |\n| `shader-graph-create-custom-node` | Custom Shader Graph nodes from HLSL |\n| `setup-multiplayer-services` | Multiplayer topology, sessions, lobbies, matchmaking, and discovery via Unity Multiplayer Services |\n\n## Usage\n\nOnce installed, your agent will automatically use the relevant skill when you ask it to perform Unity CLI operations. For example:\n\n> \"Install Unity 6000.0.47f1 with the Android module\"\n> \"List my registered projects\"\n> \"Run the project in headless mode\"\n\n## Contributing\n\nWant to add a skill? See [CONTRIBUTING.md](CONTRIBUTING.md) for the folder layout, `SKILL.md` format, and PR flow.\n\n## Issues and feedback\n\nFound a bug or have a suggestion? Post in the [Unity Discussions forum](https://discussions.unity.com/).\n",
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