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  "name": "Cyberpunk 2077 Mods — Game Mechanic Manipulation Patterns",
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  "body": "# Cyberpunk 2077 Mods — Game Mechanic Manipulation Patterns\n\nKnowledge bundle documenting **game mechanic manipulation patterns** used by Cyberpunk 2077 mods. Concepts describe techniques, not individual mods — mods appear as file references within concept files.\n\n## Categories\n\n* [Combat](./combat/index.md) — Damage, weapons, loot, quickhacks, and scanning manipulation patterns\n* [Economy](./economy/index.md) — Vendor systems, market pricing, and archive asset injection patterns\n* [Media](./media/index.md) — Audio system and localization manipulation patterns\n* [Player](./player/index.md) — Player progression, inventory, equipment, saves, and teleportation patterns\n* [Systems](./systems/index.md) — Core game system manipulation patterns (callbacks, blackboards, stats, etc.)\n* [UI](./ui/index.md) — Camera, HUD, input, photo mode, and settings manipulation patterns\n* [World](./world/index.md) — Apartments, crowd, traffic, NPCs, vehicles, weather, and mappins patterns\n* [Modding Infrastr",
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