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  "body": "# Codeware\n\nKnowledge bundle generated from source code.\n\n- [Callback System](./callback.md) — Event-driven callback system with targets, events, and handlers for inter-system communication.\n- [Resource Depot](./depot.md) — Resource management system with tokens, references, and depot access.\n- [Device System](./device.md) — Security system and device controller presets.\n- [Engine Utilities](./engine.md) — Engine time, job queues, and curve data utilities.\n- [Entity System](./entity.md) — Entity management including game objects, components, and entity builders.\n- [Codeware Facade](./facade.md) — Abstract facade class for version checking and framework access.\n- [Localization System](./localization.md) — Localization system with entries, providers, watchers, and translation requests.\n- [Mesh Utilities](./mesh.md) — Mesh material instances and appearance management.\n- [Codeware Module](./module.md) — Module declaration for the Codeware framework.\n- [Type Overrides](./overrides.md) — Typ",
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