{
  "markdown": "# OpenGame Showcases\n\nPublic browser-game showcases from [OpenGame](https://opengame.app/).\n\n**Website:** https://opengame.app/\n\n## Featured preview\n\n[![Golden Gate Bridge — 3D Cinematic gameplay preview](assets/golden-gate-bridge-poster.webp)](https://opengame.app/games/golden_gate_bridge.html)\n\n**Golden Gate Bridge — 3D Cinematic**\n\nClick the poster to play the live demo, or watch the [video preview](https://cdn.ai-game-generator.com/public/golden_gate_bridge.mp4).\n\nThis repository is intentionally small. It contains public showcase material only: playable static HTML examples, prompts, and links to the matching OpenGame pages. It does **not** contain OpenGame production runtime code, deployment configuration, credentials, user data, billing data, or analytics exports.\n\n## Showcases\n\n| Showcase | Type | Play | Video | Prompt | OpenGame page |\n| --- | --- | --- | --- | --- | --- |\n| [Golden Gate Bridge — 3D Cinematic](showcases/golden-gate-bridge/) | 3D / Three.js / WebGL | [Live demo](https://opengame.app/games/golden_gate_bridge.html) | [Video preview](https://cdn.ai-game-generator.com/public/golden_gate_bridge.mp4) | [Prompt](prompts/golden-gate-bridge.md) | [OpenGame page](https://opengame.app/games/golden-gate-bridge) |\n| [Vaporwave Platformer — Night City](showcases/vaporwave-platformer/) | 2D / Platformer / Canvas | [Live demo](https://opengame.app/games/vaporwave-platformer.html) | — | [Prompt](prompts/vaporwave-platformer.md) | [OpenGame page](https://opengame.app/games/vaporwave-platformer) |\n\n## Run locally\n\nOpen the HTML files directly in a browser:\n\n~~~bash\nopen showcases/golden-gate-bridge/index.html\nopen showcases/vaporwave-platformer/index.html\n~~~\n\nThe Golden Gate Bridge showcase imports Three.js from jsDelivr. The Vaporwave Platformer is self-contained.\n\n## OpenGame Skills\n\nReusable public Skills now have a dedicated canonical repository:\n[opengameapp/OpenGame-skills](https://github.com/opengameapp/OpenGame-skills).\nInstall them from that source:\n\n~~~bash\nnpx skills add opengameapp/OpenGame-skills \\\n  --skill opengame-browser-game-builder\n\nnpx skills add opengameapp/OpenGame-skills \\\n  --skill opengame-marketplace-publisher\n~~~\n\nThe legacy [`skills/`](skills/) folder is retained temporarily so existing\nmarketplace source links do not break during migration. New Skills and future\nversions are maintained only in the dedicated repository. See its\n[Skill catalog](https://github.com/opengameapp/OpenGame-skills#skill-catalog).\n\n## OpenGame MCP servers\n\nThe [`mcp/`](mcp/) directory contains independently installable Model Context\nProtocol servers. The first server, [OpenGame Browser Game\nMCP](mcp/opengame-browser-game-mcp/), gives AI clients deterministic tools to\nscope a browser-game vertical slice, choose Canvas/DOM or Three.js/WebGL,\nvalidate a brief, and discover these public showcases. It is local, read-only,\nrequires no API key, and never connects to OpenGame production systems.\n\nInstall it from the\n[public npm package](https://www.npmjs.com/package/opengame-browser-game-mcp)\nor find `io.github.opengameapp/browser-game` in the\n[Official MCP Registry](https://registry.modelcontextprotocol.io/?q=io.github.opengameapp%2Fbrowser-game).\nIt is also listed on\n[LobeHub Market](https://lobehub.com/mcp/opengameapp-opengame-showcases).\nSee [the MCP publishing guide](docs/mcp-publishing.md) for the versioned\nrelease process.\n\n## Remix with OpenGame\n\nUse the prompt files in `prompts/` as starting points, then remix them with OpenGame on the official website:\n\n- [OpenGame homepage](https://opengame.app/)\n\n- [AI Game Maker](https://opengame.app/ai-game-generator/ai-game-maker)\n- [AI Game Agent](https://opengame.app/games/ai-game-agent)\n- [3D browser games](https://opengame.app/games/3d)\n\n## Repository scope\n\nIncluded:\n\n- Public playable HTML showcases.\n- Original prompts used to guide generation.\n- Links to the dedicated public OpenGame Skills catalog.\n- Links to matching OpenGame live demos and detail pages.\n\nNot included:\n\n- Proprietary OpenGame app/runtime source.\n- Production secrets, API keys, cookies, user records, analytics, payments, or deployment config.\n- Private prompts or customer-generated content.\n\n## License\n\nMIT for the showcase material in this repository. Third-party runtime libraries loaded by examples remain under their own licenses.\n\n## Contact\n\nProduct support: support@opengame.app  \nGeneral contact: hello@opengame.app\n",
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